Colorless eldrazi modern

Long removed from the dark times of Oath of the Gatewatch stands a foe unlike many who have held the reins before it. This colorless deck uses neither Mox Opal nor Ancient Stirrings, yet still proves the viability of a world without color. Matter Reshaper Long gone are the days of two Matter Reshaper on Turn 2, but a single copy is still quite common. Acting as an efficient body and a pseudo ramp spell, Matter Reshaper is a key role player in the consistency of Eldrazi Tron.

Thought-Knot Seer The dreaded four drop Eldrazi, Thought-Knot seer utilizes the mana advantage of Tron and Eldrazi Temple to both disrupt opponents and pressure them at the same time. While punishing against removal spells off of the top, Thought-Knot Seer is the best proactive play in the deck, and likely has the highest win rate.

Few decks are able to fight through a Chalice and a Thought-Knot Seer. Reality Smasher While lacking the disruption of TKS, Reality Smasher is a resilient threat that threatens to end the game in a matter of turns.

The hasty nature of Reality Smasher is the best way to capitalize on the disruption of Chalice or TKS, and absolutely backbreaking on Turn 3. Endbringer can also keep a Wurmcoil Engine from attacking or blocking, giving the deck outs to even the best creatures in the format.

Longer games are going to see more land drops and more cards, and Ulamog holds its own in control matchups. One copy is sufficient, and I would only consider a second if the mirror is popular. Walking Ballista While not explicitly a removal spell, Walking Ballista serves double duty as a win condition paired with a machine gun style of removal.

It is also an exceptional mana sink, turning Tron into a fast clock. Dismember Removal is important for managing fast decks, and Dismember is castable off of any land in the deck. Removing a Thing in the Ice or a Mantis Rider. A couple copies is perfect for the main deck, as it is dangerous in multiples and there are other options available. Ugin, the Ineffable Far from an archetype staple, Ugin is a recent addition from War of the Spark that functions as additional ramp while managing the board.

Blast Zone While it occupies a land slot, Blast Zone is both a sweeper and a difficult to block piece of interaction. You can tutor it up with Expedition Map, giving the deck a substantial upgrade over prior land options. By finding Mycosynth Lattice out of the sideboard Karn enables a combo kill all on his own, but artifact options exist for tackling a variety of problems.

Ensnaring Bridge can be grabbed to lock down aggro decks, while Crucible can pair with any of the utility lands to bury opponents in an endless supply of resources. You can even grab a Walking Ballista to end the game quickly, a sweeper via Ratchet Bomb, or a land destruction package with Liquimetal Coating.

Mind Stone Ramping into Eldrazi and other end game threats is important without access to Ancient Stirrings and Sylvan Scrying, and Mind Stone adds this level of consistency without sacrificing late game power. Chalice of the Void Perhaps the primary reason to play Eldrazi Tron, Chalice of the Void singlehandedly shuts down a variety of archetypes, like Prowess, Burn, Archlight, and even the now weakened Hogvine.

Deck of the Day – Colorless Eldrazi

Additionally, Chalice can lock out decks that rely on higher mana costs, as assembling Tron lets the deck deploy accelerated Chalice of the Voids. Four copies is a must. In the late game, Expedition Map can find a sweeper with Blast Zone, a mana denial package with Ghost Quarter, or an extra threat with Haunted Fengraf β€” perfect for looping Walking Ballista.

Haunted Fengraf A recent piece of tech in Eldrazi Tron lists, Haunted Fengraf is our equivalent of Buried Ruin, recurring a variety of threats and creating a value engine with Crucible of Worlds.Colorless Eldrazi Deck! What you will receive in your package:. See title and picture for the deck you will receive. This is a fun one. Plenty of ramp to get your big guys out early.

Lots of synergy with the land and creatures. Basically you guys ramp up to get out one of your Big eldrazi creatures and beat down your opponent. This deck also comes with basic land to make it a 60 card deck, and as always your land will be the same artwork, so your deck will look good. Why buy from me? I've been playing Magic for over 20 years and I love to build decks. What I love most is building these decks for other people to play.

I enjoy hearing feedback about how you crushed your opponents with these decks, so feel free to let me know. Finally, if you have any Magic the Gathering related questions at all, even if it doesn't pertain to this deck, feel free to ask me.

I'll do my best to answer any questions. Shipping charges are clearly listed in eBay "Shipping and Payments Tab". We offer combined shipping discounts on all items. To receive this discount you must check out all items at the same time.

For instance if you purchase 8 items, you will need to send only 1 payment, NOT 8 payments. If you send multiple payments you will be charged full shipping per payment. Worldwide shipping is available and we do offer combined discounts for this as well. About our store:. Fetch This Games is an online store only. We are located in Las Vegas, Nevada. We offer many different types of lots. We specialize in same art land lots.

We also offer a full variety of Bulk Magic the Gathering card lots, from 20 cards all the way to cards. We do not sell singles on eBay at all. We accept PayPal.

Payment is due within 7 days. We strive for 5 star feedback and we give 5 star customer service. If there are any issues with your order please contact us via the eBay messaging system. Contact us before opening any cases. Expect a response within a few hours no later than 24 hours. We offer 30 day no questions asked money back guarantee. Buyers are responsible for all shipping charges on return items. Card Condition:. Card condition is clearly listed in the title and description.

Fetch This Games fetchthisgames What you will receive in your package: See title and picture for the deck you will receive. Do not check out multiple times.Hello everyone, and welcome to the final installment of Daily Decks for the year. For today's deck, we're going to be looking at a Modern deck that uses a mechanic from Battle for Zendikar : processing.

The process mechanic has begun to take off in Standard with Wasteland Stranglerbut this is the first time I've seen a Modern deck that exploits the strategy. Wasteland Strangler is a card that I like to compare to Flametongue Kavuwhich was a very dominant card in its time.

It was a straight two-for-one and a card that you simply had to play in your deck, even if was just to combat opposing Flametongue Kavu s. Wasteland Strangler is not nearly as dominant as the Kavu was, mostly because it's pretty hard to exile your opponent's stuff. You have to hope they exile something on their own with delve perhaps or you have to be actively trying to exile their cards with either the ingest mechanic or white enchantments such as Silkwrap or Stasis Snare.

Exiling things is much easier in Modern. As you can see from EternallyRamza's list, he is playing six one-mana artifacts that exile entire graveyards. In Modern, players are filling their graveyards with fetch lands and efficient spells very quickly, so an activation of one of these artifacts could exile many cards.

There are plenty of removal spells that exile, such as Magma Spray and Anger of the Godsso you are very likely to have food for your Wasteland Strangler over the course of a game. You're going to be exiling many lands, and Oblivion Sower puts them all onto the battlefield under your control.

After you cast a Sower, it's possible to have enough mana for Ulamog, the Ceaseless Hunger. Eldrazi Temple is great in this deck, and this card makes it possible to cast an Oblivion Sower on turn three. If you get enough lands from the Sower, Ulamog can come out as early as turn four!

That's pretty impressive. That's it for Daily Decks for the year. Thanks for being a supporter of the column since I took it over in April. Look for my first article in early January! Please continue to send feedback to me on Twitter.

EternallyRamza's Black-Red Eldrazi. Decklist Stats Sample Hand. Sort by: Overview Color Cost Rarity. Artifact 6 2 Nihil Spellbomb 4 Relic of Progenitus. Multi colored 1 1 Slaughter Games. Deal Another Hand.When this creature transforms into Abolisher of Bloodlines, target opponent sacrifices three creatures.

Counter target spell unless its controller pays. It has "Sacrifice this creature: Add. Emerge You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost. Tap up to two target creatures.

MTG Modern β–· Colorless ELDRAZI w/ BLAST ZONE! ◁【NEW from WAR!】πŸ”₯

Those creatures don't untap during their controller's next untap step. When you cast this spell, you may return target creature card from your graveyard to the battlefield.

Annihilator 2 Whenever this creature attacks, defending player sacrifices two permanents. When you cast this spell, you may pay. If you do, target opponent sacrifices a creature. Ingest Whenever this creature deals combat damage to a player, that player exiles the top card of their library. They have "Sacrifice this creature: Add.

When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. Whenever another creature you control dies, scry 1. Look at the top card of your library. You may put that card on the bottom of your library.

You may choose an Eldrazi card you own from outside the game or in exile, reveal that card, and put it into your hand.

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Whenever Conduit of Emrakul attacks, add at the beginning of your next main phase this turn. When you cast this spell, you may search your library for a colorless creature card with converted mana cost 7 or greater, reveal it, then shuffle your library and put that card on top of it.

colorless eldrazi modern

The first creature spell you cast each turn costs less to cast. Destroy target nonblack creature. Spend this mana only to cast a colorless spell, activate an ability of a colorless permanent, or pay a cost that contains.

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Activate this ability only any time you could cast a sorcery. At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn.This site works best with JavaScript enabled.

Please enable JavaScript to get the best experience from this site. MTG Salvation. Sign In Register. Just Getting Started. Colorless Eldrazi Stompy. Eldrazi Mimic : Mimic fulfills a crucial role in this deck by pressuring linear strategies. It's functionally Delver of Secrets in those matchups, coming down on turn one or two and hitting for three, four, five in the next few turns.

Sometimes, the best counter to Ad Nauseam is simply not letting your opponent live long enough to cast it. And Chalice protects Mimic from Bolt and Push. Eternal Scourge : Scourge allows us to play our consistency tools and is our best threat against spell-based midrange and attrition decks.

Read about Scourge in detail here. Seer also gives us game against the kind of deck that traditionally hoses stompy decks, like Ad Nauseam.

Serum Powder : Helps us find Eldrazi Temple faster and more efficiently than any deck in the format, all while exiling Eternal Scourge. Powdering away a hand with Scourge plays like taking a mulligan to eight or more. Read about Serum Powder in depth herehereand hereand about mulligans specifically here. Smuggler's Copter : Filters through "dead draws" like extra Chalices of Powders, blocks fliers, clocks evasively, and kind of gives the zone-hopping Eternal Scourge haste.

More on Copter's many possible roles in the deck here and here. Chalice of the Void : Single-handedly beats plenty of decks in Modern, and turns off efficient disruption like ThoughtseizePath to Exileand Fatal Push against others. Everyone has something to do at one mana, and that something is generally pretty strong.Eldrazi Lands Ruins of Oran-Rief. Ruins of Oran-Rief. Eye of Ugin. Sanctum of Ugin. Shrine of the Forsaken Gods.

Spawning Bed. Eldrazi Temple. Tomb of the Spirit Dragon. Artifact Lands Darksteel Citadel. Darksteel Citadel. Basic Lands Wastes. Cycling Lands Ash Barrens. Ash Barrens. Blasted Landscape. Krosan Verge Krosan Verge. Krosan Verge. Panoramas Grixis Panorama. Grixis Panorama. Bant Panorama. Esper Panorama. Jund Panorama. Naya Panorama. Copy Lands Thespian's Stage.

Thespian's Stage.

colorless eldrazi modern

Banding Lands Adventurers' Guildhouse. Adventurers' Guildhouse. Cathedral of Serra. Mountain Stronghold. Seafarer's Quay. Unholy Citadel. Fast Basic Fetches Evolving Wilds.Want to see what rose to the top of Pro Tour Oath of the Gatewatch? Then take a look at the Top 8 competitors' decklists!

Ivan Floch: Colorless Eldrazi. Decklist Stats Sample Hand. Sort by: Overview Color Cost Rarity. Instant 4 4 Dismember. Artifact 6 4 Chalice of the Void 2 Ratchet Bomb.

Black 4 4 Dismember. Common 5 2 Wastes 3 Gut Shot. Deal Another Hand. Shuhei Nakamura: Colorless Eldrazi. Luis Scott-Vargas: Colorless Eldrazi. Andrew Brown: Blue-Red Eldrazi. Instant 3 3 Dismember. Blue 6 3 Hurkyl's Recall 3 Stubborn Denial. Black 3 3 Dismember.

colorless eldrazi modern

Red 2 2 Gut Shot. Jiachen Tao: Blue-Red Eldrazi. Patrick Dickmann: Affinity. Sorcery 2 2 Thoughtcast. Black 7 4 Vault Skirge 1 Dismember 2 Thoughtseize.

Mythic 5 4 Mox Opal 1 Chalice of the Void. Pascal Maynard: Affinity. Instant 2 2 Stubborn Denial. White 1 1 Ray of Revelation. Blue 6 4 Master of Etherium 2 Stubborn Denial. Black 6 4 Vault Skirge 2 Thoughtseize. Mythic 4 4 Mox Opal. Frank Lepore: Processor Eldrazi. Artifact 6 4 Relic of Progenitus 2 Scrabbling Claws. Black 2 2 Surgical Extraction. Common 2 1 Island 1 Swamp. Mythic 5 1 World Breaker 4 Eye of Ugin.


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