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Layer 1 barrel level All slabs on this layer are bottom-half. Make a normal cannon barrel, then break the blocks to the sides of your mounting block. This is where the aim TNT will be. Then, place water 2 blocks to the sides from your main "barrel". You can prevent it from pouring everywhere by placing blocks e. But one block must be an opaque block, as it will hold redstone to power a piece of aim TNT. Also, the water must flow towards the main trench.
Place a button on the back of your cannon, connect it to the main TNT charge here, powered from the left side and all the aim TNT.
The piece on the other side will be slightly tricky: you need another line of redstone to power it. Don't place it on the other side of trench, as it will be used later. Instead, place redstone on the ground. In-line with the mounting block, place a solid block, a piece of redstone on top of it, and on the solid block next to where the aim TNT will be.
On another side of barrel, place repeaters until you'll be 2 blocks away from a piece of redstone that will power the other aim TNT. These repeaters must all be on 4 ticks. Place a block in the front of the last repeater, place redstone on the top of it, and a row of blocks on the back of it until it will be horizontally inline with the water source. Place redstone on top of the row's ends first and last blocks in the rowplace an opaque block over the front redstone on the row and place repeaters facing towards the rearmost redstone dust on the row.
These repeaters must also be on 4 tick delay. Place a block to the side of the latter the block must be over the main trench and place blocks until you'll be 2 blocks horizontally away from the mounting block. The last block must be a solid block. Then, place a piston facing towards the front of your cannon. It will push the shell. Where the shell will be, add 2 blocks on the sides. One of them must be a power-emitting block.
Place redstone all over the new row of blocks, placing repeaters if needed for delay. Sign In. From Minecraft Wiki. Jump to: navigationsearch. All layers are ordered from bottom to top.As of 1. There are 2 types of cannon names: The "common name" gives a picture of what the cannon can do and how easy it is to build. The "technical name" gives the specifics of the cannon, like how much delay the redstone repeaters have.
The common name of a TNT cannon is a short numerical description followed by the cannon's nickname. It is useful for comparison of two cannons and gives the reader an idea of what the cannon can do at a glance. They appear in this order:. Damage values show how "good" a cannon is, the higher the value, the better it is. It is calculated as the average of three values: accuracy, power and speed. The accuracy value is calculated from the accuracy input, which is the average of the distances from the explosions generated from the shots to the average of their positions.
In the image to the right, the accuracy input is the average of the lengths of the blue lines.
The red dot is the average of the positions of the explosions, and an endpoint of each of the blue lines, the others being the explosions. The speed input is the distance between the front of the cannon to the average position of the centers of the explosions.
Ergonomic value tells how hard a cannon is to build, higher values signifying easier build. It is the average of the construction, redstone, and TNT values. The construction input is an estimate of the number of blocks in the cannon, excluding fire, water, air, and TNT.
TNT amount, maximum range, and nickname are pretty self-explanatory, but to clarify, the TA is the same as the TNT value of the EV, and the MR is the distance from the front of the cannon to the farthest explosion. The nickname is whatever you name it, assuming it's not profane, and nobody else has already named a similar cannon. A cannon's technical name should give its readers a complete picture of its function, use, and method of operation. While it is impossible to anticipate every innovation in TNT cannon technologies, most cannons will benefit from using these standards in their technical names.
As discussed in basic concepts, there are many parts of a TNT cannon. This section will show you what you need to build them. In creative mode, there is no reason to build a TNT cannon for warfare, but is the optimal mode for testing and developing cannons.
In factions raiding with TNT cannons is the most common way of getting into a base. There are two main methods. The first on servers where enabled is to airburst. This only works on obsidian with water outside.How to Make a Rapid Fire TNT Cannon in Minecraft ( Machine Gun )
The cannon shot must have a delay so the explosion reaches the obsidian but the primed TNT must not be in the water. These cannons will not work on other walls. The other method is with hybrid cannons which are explained below. The basic hybrid is one of the most commonly used raiding cannons. The default definition of cannon size is how many TNT are in the shot or how far it fires. If you are talking about compact cannons, you might be talking about literally the size of the cannon e.
But usually, people mean charge mass. A small cannon, such as a A medium cannon, such as the A large cannon, such as the This is simple to do if you know the basics. However this is not the only example of a tnt cannon. There can be other ones that only need 2 tnt and some pressure plates. There are mods game modifications that can make cannons better but for a basic cannon you only need Minecraft. Tactical Weapons - When they charge, get out your MicroCannon 's and start shooting!
These weapons are very very dangerous. Be extra careful when building, arming, restocking, or firing these devices. Tnt cannons are known to malfunction if done incorrectly and if you are standing near this you may get blown up.
Be sure to step back a couple of blocks when firing in case a malfunction happens. Sign In Don't have an account? Start a Wiki. Build a second layer on it. Lay redstone on the top. Block off the water with a half block at the front. Have on of the redstone longer than another so you can ignite the payload remotely or just punch it when it's needed. Connect both wires to a switch. Arm the TNT cannon by firing the boost blocks. As defensive devices so the enemy can't tear down your castle. Siege Engines so you can tear down their castle.
How about a design that allows complete angular control. The user would be able to completely control things like distance, angle, and yaw. Now, this may be possible, but then the question is, how can the player control this cannon?
What if someone came up with a system that calculated the TNT charges, and the delay based on what angle the player was facing? There might be a way to achieve that.
If you could build this cannon, you would be a hero, as not only would we have a TNT cannon that could be aimed in any direction, but a cannon that could be used quickly and easily.
Last edited by CircusPyrotekniq : Apr 1, Here's one I posted back in October, a hidden tnt cannon. I have spent months trying to replicate his cannon with my own tech, if you think you can do better, i'd like to see it.
And lastly, the main cannon topic in the forums, Cannon science! You could also use a standard long range TNT cannon. I've been a Minecraft player since Beta 1. Twitter: EvanLange Check my youtube channel for more ideas. I have some weird cannons. I highly recommend dewtroid's channel on youtube for a couple of videos on practical cannon designs for the popular RFW maps, though the principles gone over are invaluable in most situations. I'd like to say I'm a fairly advanced cannon engineer myself, and I've spent a lot of time within dewtroid's community and with the people around a small community.Welcome to Minecraft World!
Do you need an extra boost in your game of PVP? Do you feel unapologetic to creepers? If you enjoy feeling like a madman, then this build is for you. After all, the only thing better than explosives, is a device that shoots explosives. The destructive properties of an activated TNT block depends on the blocks it is activated near.
The blast resistance of each block type will determine the TNT's destructive force. Air has the weakest blast resistance and obsidian the strongest. When activated near water, or any other liquid, the effectiveness of TNT's explosion will be limited greatly as well, most often negating any explosiveness.
Later on, you will notice that our cannon uses a base of water beneath the TNT charge and this is why. Without the water base, our cannon would explode and that's not the effect we're looking for. The main principle with which our cannon operates is that of the "TNT charge". What is TNT charge? Well, when two or more TNT blocks are set next to a second set of TNT blocks the set that is first activated enters a charged state and propels the second set as it explodes.
Typically this will occur in random, unpredictable directions. A fun way to see this effect is by simply placing a bunch of TNT down and observing how it behaves when activated. You will see that while some blocks simply explode, others are sent flying wildly.
This is exactly the effect we're looking for in our cannon, only it is a charged explosion that is directed in a specific direction without the randomness of a grouped explosion. For our purposes, we'll use the simplest cannon build, so that you can see the principles at work, replicate them, and make variations. Start by placing cobblestone blocks in a rectangular shape, seven blocks long and three blocks wide. Empty a water bucket on one end of the inside of the cobblestone box.
The direction this water flows is the direction we will be aiming our TNT. In the case of the picture below, the water is flowing from right to left and as such, our TNT will be shooting right to left. Finally, place two cobblestone blocks on the safe end of your rectangle. One of these blocks will be on top of the water source—it must not block it.
Now that your frame is complete, place a button or lever on the far side of the cannon as seen below. Run redstone wire down one side of the canon, from the safe side to one block short of the business end. Now place a redstone torch on the opposite side of the redstone side of your canon, followed by four redstone repeaters.
Left click the repeaters until they are in their most open position or longest timing. Now it's time to get down to business.
To activate your cannon, press your lever or button. If you are in survival mode, step far back. The result should be something exciting either way. In the image above, I have just activated my canon.During these challenging times, we guarantee we will work tirelessly to support you.
We will continue to give you accurate and timely information throughout the crisis, and we will deliver on our mission — to help everyone in the world learn how to do anything — no matter what. Thank you to our community and to all of our readers who are working to aid others in this time of crisis, and to all of those who are making personal sacrifices for the good of their communities. We will get through this together. This wikiHow teaches you how to build a large cannon in Minecraft's Creative Mode.
While it is technically possible to create a cannon in Survival, the amount of time and energy needed to select all of the resources makes doing so impractical. You can build the cannon outlined here in all versions of Minecraft, including on computer, mobile, and console versions.
To make a cannon in Minecraft, start by equipping 16 blocks, 11 redstone, 5 TNT blocks, 2 levers, 1 slab, and 1 bucket of water. Then, make 2 parallel rows of blocks that are 7 blocks long and separated by 1 space. Next, connect the ends of the rows with a block and place your last block on the top-left block. Once you've placed all the blocks, place a slab at the open end of the rows and fill the closed-off space with water. Then, place your levers on the back 2 corners.
Article Edit. Learn why people trust wikiHow. Author Info Updated: September 12, Did you use this instructable in your classroom? Add a Teacher Note to share how you incorporated it into your lesson. These two pictures show the general layout of the TNT cannon with a bird's eye view onto it. If you are accustomed with Minecraft and understand all of this you can simply go ahead to creating it from here on, based on these pictures.
For materials you will need the following:. To start off you will build a 10x4 rectangle from some kind of solid blocks, best for this is obsidian as it will not break if the explosions sets of without the water stopping it from damage. Then you remove the strip of 8 blocks that you can see in the birds eye view.
This is where later on the TNT is placed. Do not put in the TNT yet though. Continue by placing 2 more solid blocks onto the front two blocks off the left side. Add redstone in the places show.
Next, add water to the very last block of the strip of air. If done correctly, you will end up with a water stream that goes right to the fence and stop there. Later on this will make sure the TNT does not blow up the blocks you use. If you want you can also add blocks underneath the water stream and fence. For this step simply follow the screenshot setup.
You will need a total of 12 redstone dust, 10 repeaters and a button. Add the repeaters in the spots the picture shows, then place the redstone dust and add a button to the opposite side of the block with the water stream. Then set each of the repeaters to the highest setting possible 4 in game ticks. Always remember! I also have a tutorial for the same concept just with an automatic aspect following this, If you liked my first tutorial then definitely look at it as well and maybe be inspired.
This is the second, and more advanced TNT cannon which fires automatically for you, which means you only have to add as much TNT as you have into dispensers once and then just press a button.
This is based on a redstone clock and dispensers, which is a kind of advanced subject in Minecraft, but I explain every single step clearly so you can follow even if you do not know what these are. FOr this second TNT cannon you will need all of the objects in the second picture:. As before, we will start with a general 10x4 block foundation, in which you delete the 9 blocks as seen in the picture.
Next, add water to the very last block inside of the indent and put a fence on the edge of the water.
Put a carpet on top of the fence. This tutorial will also be color coded later on so I can easier explain the certain aspects in the next steps. For the next step you will be adding some more solid blocks in the positions that you can see the orange wool in. This acts as a color code so I can more easily show you which blocks I mean, in which case for you these blocks would be the ones you chose as your solid blocks.
Then, add the dispensers. Each of the has to be between the orange blocks and one block above them as well. Also you will move your whole row of these back by one from the original design so that the last TNT will touch the sourceblock of water. In this case this is not bad as the TNT is already primed when you put it in.